So, I've got an idea to create an optional set of rules for creating a Headquarters. The plan is to have players sit down as a group to create (or start creating) their ideal base of operations. Each player would recieve a small pool of points and at their option can add more to it from their leftover character points on a one for one basis.
First they would decide upon a Structure which would have a set number of "rooms" to fill as well as base Hideout and Defense traits. Hideout determines how hard it is for your enemy to locate your HQ, and Defense determines how hard it is for them to breach your security. After that, the players can purchase a large number of addons from defenses to training areas where they can practice their skills (places to spend XP even if you haven't been using a skill, trait or power much in game.) Some of these addons take up room space while others boost the Defenses or Hideout score.
Players can even spend XP later to improve their HQ if they so choose.
Anyway I'm curious if anyone has done something like this before? Seems like a great way to bring the group deeper into creating their team as well as more to spend XP on which has a way of prolonging a game.
